The creative director behind the first open-world \'Star Wars\' game, \'Star Wars Outlaws\', reflects on the challenges of developing the title set in the original trilogy era.
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[
"The \'Star Wars Outlaws\' creative director Julian Gerighty discusses the difficulties of creating an open-world \'Star Wars\' game.",
"The game is set in the original \'Star Wars\' trilogy era, unlike most recent \'Star Wars\' projects which have focused on newer eras."
]